Tag: video games

  • Suikoden IV

    Suikoden IV

    One of the greatest pleasures in my life is when I get my hands on the latest installment of one of my favorite video game franchises. That happened this weekend when I picked up a copy of Suikoden IV.

    The Suikoden series is my second favorite series, only behind Final Fantasy. As a matter of fact, Suikoden II is my favorite video game of all time. That should tell you how great of a game it was. The fact that a copy of Suikoden II is going for upwards of $100 a pop on E-bay for a PSOne game should also tell you how good it was. Having said that, Suikoden IV was a little bit of a letdown.

    What Was Wrong: Suikoden IV was way too short. II took over 30 hours. III took over 40 hours. IV can legitimately be beaten in 20 hours. That’s too short for an RPG (Role Playing Game) for the PS2.

    In each of the Suikodens, the main goal is always to recruit 108 characters. Some are a little more challenging than others. The majority of the characters in IV were too easy to recruit. The majority of them, you just walk up to them and they join you.

    The cut scenes ended so abruptly it became an annoyance throughout the game. No fade to black, just END.

    The game takes place 100 years before the events of Suikoden I. If I didn’t look that up online, I would have never known. Nowhere in the game that I saw was that ever mentioned.

    They knocked down the members of your party from 6 to 4, which is ok, but if you’ve played previous Suikodens, you have to rethink your whole strategy now.

    In previous Suikodens, you could tell the combo moves just by putting the people in the same party. With IV, you have to guess which party members may have a combo move, then wait as they level up for their combo move to develop if they have one.

    Lastly and most importantly, there is no file transfer function. In Suikodens II and III, you could upload your saved game file from the previous game and unlock hidden parts of the game. No such feature in IV.

    Driving the ship in the game is very difficult at first. Like Game Informer magazine said, “it’s like driving a damp sweater”.

    IV was also too linear. III had diverging storylines with varying endings, which made for great replay value.

    Oh, and one last thing to the Konami developers. Please for the love of God, bring back the cooking mini-game. Suikoden fans know what I’m talking about.

    What Was Right: The graphics on IV are the best that have ever been on a Suikoden game. Very crisp and very fluid.

    The characters are more lifelike than they have been in previous Suikoden games.

    The nautical setting is one that I have not seen in an RPG, plus it makes me go around talking like a pirate, which annoys the wife. Finally, we have voiceovers in a Suikoden game.

    Lastly, having a massive ship as your expandable HQ was genius.

    Final Recommendation: At $40 only for the hardcore Suikoden fans. This should have been a $20 game.

  • GTA: Grand Theft Apprehension

    GTA: Grand Theft Apprehension

    ABC13.com: Robbers scared off by Playstation game get jail time:

    Last March, four would be burglars broke into a house where there were some kids playing GTA at the time. When they heard the police in the game say, “Stop, we have you surrounded. This is the police.”, they thought it was the actual police and fled. The four men were arrested. Two are serving time, one got probation and the fourth is awaiting trial.

    All of you busybodies are wrong about this game. It doesn’t cause violence, it saves lives.

  • Violent Video Games 2004

    Violent Video Games 2004

    How gory is that game?:

    Just in time for the fucking holidays, we get yet another “why won’t someone think about the children?” group who has their panties in a wad over violent video games.

    Of course, they’re naming the usual suspects of GTA: San Andreas, Halo 2, Doom 3 and Half-Life 2. All pretty violent games. All games that are Rated M you dumbasses. It’s the video game equivalent of an “R” rating.

    You can blame the game companies for making such games. You can even blame the game retailers for being lax in their enforcement of the ratings. But here’s a thought, how about laying blame on THE PARENTS who buy these games for their kids.

    The rating is clearly marked on the packaging, and it even states why the games received that rating. The fact that “parents” keep buying these games for their underage kids means one of two things. They’re either oblivious to the ratings or they just don’t care.

  • Hey kids…

    Hey kids…

    It’s The JFK Assassination video game. Remember kids, when you play “JFK Reloaded” it’s best to tilt your joysticks back and to the left.

  • Grand Theft Assclown III

    Grand Theft Assclown III

    US lawyer links video game to murder plot:

    I’ve been telling you lately about the school attack plot that was uncovered in Massachusetts. Well, from out of left field comes Miami ambulance chaser, Jack Thompson. He believes that the video game Grand Theft Auto influenced Tobin Kerns into wanting to shoot up his school.

    This isn’t the first time that Jack Thompson has said this. Last year he sued the makers of GTA because of two idiot teenagers that shot at some cars on a Tennessee highway. Never mind that the parents of all kids involved let them play a game that is obviously meant for more mature audiences. That “M” on the box actually means something.

    Anyway, this is a ludicrous statement at best. In Tennessee, the parents left their guns unlocked. In Mass. the parents didn’t keep a close enough eye on their kid. A video game is not to blame. Personally, it sounds like to me that Jack Thompson either A. can’t beat the game so he’s decided to sue, or B. much like in real life, he can’t figure out how to get the hookers to get into his car with him.

    If any lawsuit against Rockstar Games is ever successful, it’s another deathblow to personal responsibility. And I don’t think it could take anymore.

  • Big Brother Joe is watching you

    Big Brother Joe is watching you

    My bone of contention today is from my favorite Senator from Connecticut, Joe Lieberman. He has co-authored a bill with a $90 Million price tag that will try to figure out whether kids’ favorite TV shows, movies, and video games are actually bad for their health.

    There’s a good use of taxpayer money, huh? Even Lieberman’s own censorship squad, the Parents Television Council, say this is a bad idea. How about this Joe? Why not do a study on why people stopped parenting their kids. Joe even admits as much…

    Lieberman says parents need to play a more active role in what their kids are watching.

    “You can’t put it all off on the entertainment industry,” he said.

    Then what is the point of this bill? If it’s so obvious, then why do you need $90 Million? Lieberman has very pro-censorship leanings. I feel like this is his way of trying to disguise a “well-meaning” program that’s actually an Orwellian dream for him.

  • Grand Theft Assclown II

    Grand Theft Assclown II

    Grand Theft Assclown II:

    I said it and someone must have been listening. Let me quote the article…

    The family of a slain motorist has filed suit against the maker of a video game that two teens claim inspired them to shoot at passing cars on a Tennessee highway.

    So the family of the victim is suing the makers of GTA because of two assclown kids who went on a shooting spree after playing it. If these kids had watched a movie, would they be suing the movie company? If anybody should be sued, it should be the dumbass parents.

    According to the article, a September 2000 Federal Trade Commission report says that parents are present at and involved in the purchase or rental of games 83 percent of the time. And where did these kids get the gun? Michael Moore probably thinks that they got it at their local Circle K.

    These kids obviously had something wrong with them, to begin with, and the video game is not the root of the problem.

  • GTA: Grand Theft Assclowns

    GTA: Grand Theft Assclowns

    Teens Plead Guilty to Highway Shootings:

    Thanks to zombyboy for bringing this one to my attention.

    So these two assclowns in Tenn., ages 14 and 16, decide to shoot up I-40 with a .22 because they were bored and decided to shoot at tractor-trailer rigs, just like in the video game, Grand Theft Auto.

    At what point did both of them think this was a good idea? What makes this worse is that as juveniles, they can only be held until they’re 19. A man is dead, and they’ll walk free in 3 to 5 years with their records expunged, probably.

    Now, let’s get to the point where I ask and what kind of parents allow their kids to play GTA. This is a game for adults. Any idiot can clearly see that by looking at the box. Having sex with hookers and then killing them and taking their money is not something that should be played by 14 to 16-year-olds.

    Obviously, another case of parents not getting too involved with their children. Not to mention why they didn’t keep the guns locked up. As far as I’m concerned, the parents should be up on charges too, but God forbid people actually take responsibility anymore.

    How long before someone sues Rockstar Games? Anyone?

  • More Video Game Violence

    More Video Game Violence

    Games and Murder Bedfellows Again?:

    This is why most people think lawyers are scumbags. Some jerkass attorney from Florida is defending an Ohio teen accused of murder, so he can prove that violent video games caused him to kill.

    The victim was stabbed multiple times and had her skull fractured. I can’t think of one game where that’s an objective. If this defense actually works, it will open the floodgates for lawsuits. And that would be just as bad as the fat-asses who sue McDonald’s because they’re fat. And responsibility dies another death.

  • Video game violence…again

    Video game violence…again

    Sounding the alarm on video game ratings:

    It seems that our good friend Senator Joe Lieberman has his panties in a bunch about video game violence again. He even admits that the ultra-violent, sexual laden video games are a minority of the products out there.

    According to the article, Lieberman said a new round of congressional hearings may be necessary to raise parental awareness of the issue. Why would there need to be congressional hearings to raise parental awareness?

    The video game industry has the right to make whatever game they want. It’s up to the parents to be informed of what content is in their kids’ video games. For example, my 15-year-old son is begging me to let him play Grand Theft Auto 3. But, being the excellent parent that I am, know that in GTA3 you can have sex with a hooker and then beat her up to get your money back. That game has no chance in hell of ever being in my house. But Senator Joe thinks that Congress needs to inform parents of the violence in video games. Like congress doesn’t have other things to worry about.

    Personally, I think M rated games should not even be sold to anyone under 17, but parents need to take the responsibility to know what games their kids are playing. Yet, as we all know, no one is responsible for their own actions anymore.