Kids submerged in culture of death games:
I don’t know if this is a letter to the editor or not but this may just be one of the most misinformed opinions about video games I’ve ever heard. It’s basically a commentary about how the media is to blame for crimes like Virginia Tech and blah blah blah…
What is appalling is what most consider to be mass murder is now being exploited as a profitable venture. The video game entitled “Super Columbine Massacre” allows the gamer to play the part of murderers Eric Harris and Dylan Klebold as they randomly shot their Columbine High School classmates in the halls, classrooms, library and cafeteria. This real-life portrayal of a murderous rampage that took the lives of 11, ending with the double suicide of the killers, has been turned into a marketable source of entertainment.
Other games put the participant in the role of Lee Harvey Oswald during his assassination of President Kennedy. Another allows a shooter to take aim on Mexicans crossing the border. And yet another provides vivid instructions as to how to assassinate the president. All are presented in explicit and bloody detail. What is next: Terrorist-in- training videos?
What does this say about our society when “entertainment” vehicles are available to anyone that wishes to become a murderer at the click of his or her mouse? What possesses someone who seeks enjoyment from killing in cyber space? And what stops a person from acting out these fantasies in real life? Sometimes these people are not stopped and what took place at Virginia Tech is the result.
I can’t believe I’m defending games like SCMRPG and JFK Reloaded but these games are niche games that you can’t just go out and buy at your local video game store. And SCMRPG is not presented in explicit and bloody detail. It’s cartoony at best even though it’s message is disturbing. Also, to make the leap from video games to “Terrorist-in- training videos” is absolutely ludicrous. Let’s not forget the age-old classic of parental responsibility either. If kids under the age of 17 are playing M-Rated games it’s more than likely that the parents are letting their kids play it. But it’s much easier just to blame video games, isn’t it?