Category: Entertainment

  • SCMRPG creator comments on Kimveer Gill

    SCMRPG creator comments on Kimveer Gill

    Yesterday I said that I had e-mailed Super Columbine Massacre RPG creator Danny Ledonne looking for a comment on the fact that Dawson College shooter Kimveer Gill played his game. This was his response…

    I’ve been fielding press on this one all day. Interesting to note that while Kimveer listed dozens of games as favorites, “SCMRPG” is the one listed in the press. On some level, they are proving my point for me: video games are readily-made scapegoats for violent behavior… this guy was 25 years old and probably needed some serious help.

    My one regret is that he never contacted me so I could suggest a different course of action.

  • A chicken comes home to roost

    A chicken comes home to roost

    Killer loved Columbine game:

    MONTREAL — On a scary website, Kimveer Gill describes himself as a potential killer and admits that his favourite video game is Super Columbine Massacre.

    For those of you just joining us, Super Columbine Massacre RPG (or SCMRPG for short) is a homemade video game put out by amateur game designer Danny Ledonne that puts you in the shoes of Eric Harris and Dylan Klebold.

    I’ve previously called it something along the lines of a sick tribute to one of the most horrific mass murders of all time, or something like that. For some of my previous takes on the game, you can go here or here.

    I’ve emailed Mr. Ledonne asking for his comment about it, but as of this posting, I have yet to hear back from him.

  • Zero Day

    Zero Day

    Last night, I watched the movie Zero Day. For those of you who haven’t heard of Zero Day, it’s about a fictitious school shooting filmed from the point of view of the shooters much like what Harris and Klebold did with their basement tapes.

    As far as movies about school shootings go, Zero Day is the best. It is much more interesting than the crap fest that is Elephant, and much more realistic than Home Room. In my opinion, the director tried to make it like Columbine without it actually being Columbine.

    What at first I didn’t like about the movie turns out makes the movie better and more disturbing. In the actual basement tapes, you can see the anger and hatred in Harris and Klebold. In Zero Day, the actors were much more subdued about the whole thing.

    My only complaint about the film isn’t with the film itself, it’s the fact that the mutants look at this as almost a “fan film” when I’m pretty sure that this was not the film’s intent.

    Anyway, I won’t spoil any more of it, but I highly recommend that anybody, especially those with kids still in school, to watch this movie.

  • Ronnie James Dio, the answer to world peace

    Ronnie James Dio, the answer to world peace

    With all the strife and turmoil that has been going on in the Middle East, I have come up with the solution. There is only one man with the wisdom and presence to bring peace to the region. That man’s name is Ronnie James Dio.

    I know what you’re thinking? What can a musician do to solve the Middle East crisis? Dio is not just a musician, he is a god among men. For instance, he speaks to the heart of the Iranian people…

    Iranian teens speak love, life and… metal:

    Mani is a 16-year old student from Karaj, just west of Tehran. He plays football as a centre forward and trains every day after school with his coach.

    When I ask him about his dreams he explains he wants to play in Europe.

    He says Iran has some very talented players, but that they don?t play well together, thus scuppering the country’s chances of international success.

    Mani’s other passion is music.

    “I love rock and metal music. Ronnie James Dio is my favourite singer,” he beams.

    Still not convinced? Read the words of a noted political pundit…

    Casting the First Stone:

    When I think of peace and good will in this part of the world, I am reminded of what rock star legend Ronnie James Dio once said. He said “where good thrives, evil survives.” This is very well described in Middle East politics and society. As long as evil lives, so will war and death. Only when sin is defeated by the return of Christ our Lord will these things be destroyed.

    So Ronnie James Dio could be the harbinger for the second coming.

    So now I appeal to Mr. Dio to be that Holy Diver and to Stand Up and Shout for world peace before the chains are on, and we’re all the last in line.

    All hail his name. \m/

    If you were offended by this, I have three words for ya. Lighten up, Francis.

  • 6/16/06: From the Mail Sack

    6/16/06: From the Mail Sack

    Let’s dip into the mail sack today, shall we?

    Today it’s from a mutant that escaped from the cornfield in my entry about the Columbine death photos

    Vodka & Reb Says:

    June 16th, 2006 at 2:54 am

    Check out Super Columbine Massacre RPG. It’s a game with crummy graphics, but it’s a game about the columbine shooters. Super cool. They’re actually making games about these Heros, One day they’ll make a game, with graphics like Doom 3, but it’ll be just about that day April 20, 1999. The whole game. Can you imagine.

    Hope a gaming company makes the game soon.
    That would rule 😈

    Is that the kind of dialog you were hoping for, Danny?

  • Bull

    Bull

    Columbine game maker has lame excuses:

    Yet another opinion piece on the video game aberration that is Super Columbine Massacre RPG. I usually don’t like to reprint entire articles, but this article is from someone whose opinion I respect. Leonard Pitts Jr. of the Miami Herald. You can see another one of his great pieces here

    So now you, too, can shoot up Columbine.

    Like Dylan Klebold and Eric Harris seven years ago, you can roam the hallways with explosives and guns, bring a bloodbath to a high school in the suburbs. All from the comfort of your desk, all just by booting up your computer. Point, click, shoot.

    Super Columbine Massacre RPG is the name of the game, available for free online. It was created last year, but first came to media attention in mid-May. The game is the creation of a 24-year-old Colorado filmmaker, Danny Ledonne.

    And if you want to know what in the world would possess him to make such a monstrosity, well, he says he can identify with Harris and Klebold, though he doesn’t justify their actions. He says that at the time of the Columbine massacre, he was a five-foot, two-inch high school kid, an outsider, constantly picked on. He says he had many of the same dark fantasies of revenge that drove the two Columbine students to kill 13 people. He says he created the game in order to foster discussion of why these tragedies occur.

    He says a lot of things.

    `DEEPLY MORIBUND’

    Indeed, in a long, sometimes thoughtful, always self-justifying essay on his website, Ledonne assures us that his goal is commentary and critique of a ”deeply moribund” society that embraces simplistic answers to complex questions. It’s a criticism many observers would echo. Where they would part company with Ledonne is in his claim that putting you and me behind the trigger at Columbine will cause our understanding of that tragedy to be ”deepened” and “redefined.”

    Bull.

    I should say here that I tried to take a look at Super Columbine Massacre, but it would not initialize on my computer. Perhaps the machine has better taste than I. However, we know from news reports that the game features photographs of Klebold and Harris, excerpts from their written rantings and primitive graphics. We also know the game is unwinnable: no matter how many people Klebold and Harris manage to gun down, the ending is always the same, meaning the police close in and they commit suicide.

    Evidently, this is meant as the moral of the story. But the real moral, it seems to me, lies in the very fact of turning a slaughter into a video game.

    I say this as someone who likes video games. Video games can be challenging and fun. But they also have a way of depersonalizing violence, of creating a false disconnect between the act and its effects.

    That’s bad enough when you break someone’s arm in Tekken, the martial arts game, and he or she gets right back up, ready to rumble. It’s worse when the ”victim” is real.

    IT IS INDECENT

    Consider JFK Reloaded, a game that, for a $9.99 download, allows you to be Lee Harvey Oswald and try your luck at assassinating John Kennedy. The creator of that game, like the creator of this one, professes a high-minded objective: to interest young people in history and prove that Oswald was the lone gunman.

    Both creators either don’t know or, more likely, don’t care that they trivialize murders whose effects are still extant, create emotional distance where none should exist.

    Bang. Kill John F. Kennedy.

    Bang. Kill a Columbine kid.

    Bang. Feel nothing.

    That’s scurrilous. It is indecent. Not simply because of the disrespect it shows the dead, but also because there’s more than enough emotional distance, more than enough feeling nothing, in our lives already without encouraging more.

    Other people are not objects. Other lives are not abstract. Other feelings are not trivial. These are truths that should be self-evident, but they seem less so all the time.

    Remember the exchange between Klebold and Harris as they committed mass murder?

    “How many did you get?”

    “I got three.”

    Keeping score. Like it was a video game, even then.

  • Virtual Bitchslap

    Virtual Bitchslap

    The Emperor’s New Clothes is a Trench Coat:

    Here is another gaming review on the video game abomination that is Super Columbine Massacre RPG…

    After spending some time with this crudely made game, all I can say is: do not waste your time. Please. Forget that it uses 16-bit graphics, making it look like it was created at the dawn of the video game age. What is more disconcerting is that it reenacts – step by bloody step – the tragic events of the shooting. The creator has managed to mish mash actual crime scene photos, a hodgepodge of newspaper clippings and actual quotes taken from Harris’ diary in a way that almost glorifies what Harris and Klebold did.

    But I’m not here to review a game or add to this disturbed individual’s fifteen minutes of fame. I’m here to point out the error of his ways and deconstruct his so-called arguments for making this piece of filth. To give him a good ole fashioned “bitch slapping” if you will. After all, I have as much right to speak my mind as he does.

    According to The Man Who Wishes to Remain Anonymous, all he wanted to do was create something “unique and confrontational” that would “promote a real dialogue on the subject of school shootings.” He claims to have been in a Colorado high school at the time, and similarly bullied by “a culture of elitism as espoused by our school’s athletes.” He goes on to say that while it was terrifying to see the event unfold, “it was empowering to see two oppressed, marginalized kids rise up.” Empowering? Does this sound like a logical response to you? Based on these wildly unstable comments, and the fact that he intentionally and repeatedly refers to Harris and Klebold in the game as “brave boys,” suggest that he revered them then, and is honoring them now. But it doesn’t stop there, Columbin adds that “Behind all the pixels is the fact that people really died, including two angry boys who were, at times, very thoughtful, sensitive and intelligent young men.” Sensitive? They didn’t show it when they were planning, and then carrying out, their execution of thirteen people.

    To further show that the reality in which Columbin lives in is vastly different from the real world around him shows in this: “Also there’s something innately comedic about making a violent school shooting into a game with tiny, cartoonish sprites and text-based menus that make firing a TEC-9 feel like casting a magic spell.” I’m sorry, but there is nothing comedic about this scenario. Recreating a monstrous real life event that involves stalking and then gunning someone down should not be trivialized and made to feel like you’re simply “casting a magic spell.” There’s nothing comedic about making a game that includes the following hints in the game’s README file (verbatim):

    * Save often and reload between battles so you’re not fumbling for ammo during combat.

    * Watch your health, too! Several items replenish health and are very important to nourish Eric and Dylan during a hard day of killing.

    * GOOD LUCK! “Kick some, take some, and get some” says Vodka. (which is what an eye witness reportedly heard Klebold say to Harris during the massacre)

    This second tip is the most disturbing, and says a lot about how Columbin truly feels about the killers. He says he wants people to learn more about the shootings and to walk away feeling disturbed, or at the very least introspective. If that were true, none of these “hints” to improve your score would be included! To me, this smacks of simply wanting notoriety (ala some deranged hacker), and to honor Harris and Kleybold.

    And that’s only a portion of the article. I urge you to read the entire review.

  • No fun at all

    No fun at all

    Columbine game no fun at all:

    Here we have another review of the video game abomination that is Super Columbine Massacre RPG. This time from a Virginia Tech student newspaper. So you know it’s being reviewed by someone of relative gaming age who “gets” video games…

    Although the game is not very graphic when compared with titles like Grand Theft Auto: San Andreas, it still sends a strong message to users. While it may seem to be nothing more than a Super Nintendo Mystic Quest-style pixellated RPG, the reality remains that it was created as a form of mockery of a very serious event.

    The fact that this RPG exists says a lot about the lack of respect society gives to present-day situations. Although this Columbine incident occurred over five years ago, problems similar to these are still a concern in the public school system. If children download this game and go about playing it as if it’s all a funny joke, the message being given to them implies it’s OK — and even a bit funny — to go into their school and kill 13 people.

    While some may argue that the game is actually enlightening because it lets outsiders see the emotions and logic behind the killers’ motives, it does not make up for the fact that, with a click of the mouse, a person can kill pixellated versions of the real victims involved that day. This game laughs in the faces of the friends and families of victims killed that day and utterly disrespects anyone who may have been in any way affected by the incident.

    What more needs to be said?

  • It’s about time

    It’s about time

    Game Creator Says Columbine Was A Wake-Up Call:

    To be fair, I want you to read the entire article and form your own opinion. However, read this quote from mutant Super Columbine Massacre RPG designer Danny Ledonne…

    Ledonne still remembers vividly his reaction to Columbine back in 1999 when it shocked him out of his downward spiral.

    “My reaction sort of had the same duality that a lot of people, or at least some people, had to 9/11, and that would be: I can’t believe this is happening and it’s about time,” he said.

    And yet, you still insist your game does not glorify Harris and Klebold.

  • More feedback on the Columbine RPG

    More feedback on the Columbine RPG

    The Register’s Young Adult Board of Contributors Weighs In:

    Here’s what a young contributor to the Des Moines Register had to say about Super Columbine Massacre RPG…

    It has recently been in the news that a computer game entitled “Super Columbine Massacre RPG” is gaining popularity. The game mimics such events as the 1999 Columbine School shooting. Containing actual footage of the shooters, players are put in the shoes of Eric Harris and Dylan Klebold in an attempt to kill as many students and teachers as possible. While victims’ parents and the public are outraged and appalled, not everyone is reacting negatively to this ignominy. Richard Castaldo, a paralyzed victim of the incident, claims to have played the game. While he says some parts were difficult to get through, in the end he didn’t think it was all that bad-“it might even be helpful,” he says. Though I’m no foe of video games, the level of disrespect and heartlessness in this game is astonishing. The game makes a sick mockery of a tragedy that affected not only the residents of Littleton, Colorado, but also the nation. It desensitizes people to such calamities and underestimates the devastating effects. We need to distinguish between fiction and reality-the horrors of school shootings are no game.

    -Jo Gruenewald, Ames

    I agree with her 100% except that, in Richard’s own words, he did not give the game a “thumbs up”.